![]() ![]() In the models presented here we will separate the incandescent particles from the air (with oxygen) around them. Because the most common and graphical picture of fire is the flame, we will be interested in this post in simulate flame productions. The flames are the parts of the fire that emit visible light, while smoke are physically the same but that no longer emit. This is known as the fire triangle.įire is formed by a set of incandescent particles or molecules of combustible material capable of emitting visible light. If any of them finishes, the combustion will stop. The reaction will keep going as long as there is enough heat, fuel and oxygen. The fuel must be heated to its ignition temperature for combustion to occur, and this temperature depends on the type of fuel. Combustion that results in a flame is very fast and is called burning. It can be slow or fast depending on the amount of oxygen available. It occurs between oxygen in the air and some sort of fuel, and the products from the chemical reaction are completely different from the starting material.Ĭombustion is when fuel reacts with oxygen to release heat energy. Following with the simulation of Classical Elements in NetLogo, and after Earth and Water, we will address in this post how to simulate some fire features, but taking into account the same goals of decentralized and as simple as possible models.Īccording to Science Learning Website, fire is the visible effect of the process of combustion, a special type of chemical reaction. ![]()
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